Numeracy Support Provision – Mobilising Students to offer Peer Tutor Support
Victoria Herod – Manchester Metropolitan University
Maths support within HE has been at the forefront of many Learner Development agendas in recent years and it is no different at ___. The institution seeks to provide beneficial resources to students that assist them in their successful studies and recognise that the journey towards an absolute maths support provision has only just begun.
The aim of this pilot project is to mobilise students to offer peer tutor support in ‘buddy’ roles, in particular providing numeracy support across the institution in an innovative and engaging manner. Training provided will enable the ‘buddies’ to facilitate weekly sessions, attended by students who wish to seek support with their studies from peers.
The existing centralised numeracy provision is delivered by a single Academic and Study Skills tutor (ASST): 1:1 appointments, in-curriculum teaching within departments, central workshops and self-selecting study skills courses. Initial feedback of the current provision has been positive, but it is recognised that this is the start of numeracy provision for students and the institution is progressively working towards more innovative support pathways. Due to this, an idea in early conception is the development of ‘buddy’ roles: students mobilised, much in the same way as Peer Assisted Learning, to provide peer tutor support and improve engagement. Student uptake of current provision is not at 100% capacity: exploring the reasons why has led to a conclusion that the attached stigma in admitting one simply ‘can’t do the maths’ is discouraging some students from seeking support. It is hoped that through making the approach to the provision less intimidating, by students themselves offering the support under the supervision of staff, uptake will improve.
In 2014, ___ funded a Numeracy Support pilot to address the disparity in literacy and numeracy support provision offered across the university. As part of this project, ‘Data Buddies’ and the ‘Maths Café’ was founded. An evaluation of the project found that “61 per cent [of students] preferred the Maths Cafés to be run by student Data Buddies, as opposed to members of staff” (Gray et al, 2016: 14). The report also highlighted the intrinsic benefits to students acting as the ‘Data Buddies’, from improving employability, preparing for future careers and improving their own understanding of the topic. A main conclusion was drawn from the findings: “Students rated the Data Buddies highly, thus demonstrating the utility of the PAL model – and in particular the use of undergraduates – for delivering numeracy support” (ibid.: 16), yet this form of support is no longer provided by the Q-Step centre, which was responsible for the strategic leadership of the initiative at inception. Acting upon previous feedback, and providing this support once again, may improve engagement rates and thus benefit student outcomes.
It is appreciated that there were several factors that contributed to the Maths Cafe ceasing to exist in current climates, but it is envisioned that an improvement can be made on these foundations once again. In the last iteration of the scheme, it was noted that “the majority of Maths Café enquiries were resolved on-the-spot by the Data Buddies” (ibid.: 16), making the suggestion of a drop-in nature viable.
Drop-in sessions to be run weekly (face to face, Covid19 permitting or virtually if necessary), staffed by both the ASST Numeracy Specialist and several ‘buddies’ (with differing experience, provisionally envisioned to be Maths and SPSS in response to feedback). These will ideally be at a physical location (Covid-19 permitting) where students feel a safe learning environment is created, one where making mistakes is comfortable and peers offer support without judgement.
The money received via the grant would be utilised to pay the wages of the ‘buddies’ in line with their peers who are employed as Peer Assisted Learning leaders. ‘Buddies’ would also be provided with comprehensive training to the scheme by the Numeracy Specialist ASST and compensated for their time. Students are to be recruited via a fair recruitment process, whereby candidates express their interest and demonstrate their suitability for the role. The role will involve a commitment of ~2 hours per week by buddies, having a minimal impact on studies, in line with Jobs4Students policies.
Although ___ currently has a Peer Assisted Learning (PAL) project in place, this proposal will differ from current remit of that initiative. Fundamentally, the ‘buddies’ won’t only facilitate learning (as current PAL leaders are expected to do only) but also help attending students to understand the content of their query. Delivery of PAL currently solely occurs within Level 4 programmes (and is led by Level 5 / Level 6 students), meaning only Level 4 students benefit from this peer approach to learning. This project proposal would be open to all students of the university regardless of level or programme. This project seeks to address the issue where peer support is lacking in the current PAL provision: for those students, Level 5 and above, from programmes where proficient maths competency is not anticipated but expected.
Mutual working between groups of students from varying backgrounds, levels and programmes may have other emotional, mental and educational advantages yet to be highlighted, which will be ascertained upon the evaluation of this project. During this pilot project, student IDs of those who engage are to be captured and progression data obtained to test for significant differences between engagers and non-engagers. Alongside capturing both student voice and ‘buddy’ voice within focus groups, it is hoped that the project can be evaluated effectively and, if positive outcomes are identified, a proposal can then be put forward to the university for continued support.
With recruitment and training to be completed by summer 2021, the utilisation of ‘Maths Buddies’ can commence throughout the Autumn semester of 21/22 academic year. During this period, feedback will be captured via survey completion and summative focus groups. Following consent sought from all involved, the scheme will be evaluated via statistical analysis and case study exploration. A robust Participant Information Sheet will detail the implications of participation, allowing participants to make a considered decision, without pressure or coercion. While developing the survey and focus groups questions, bias will be avoided and mitigated. Survey feedback and focus group responses will be analysed anonymously to ensure privacy of participants, while all researchers will maintain objectivity. The main crux of this research is the implementation of students to act as peer-support. While employed, and after receiving comprehensive training regarding the role and expectations, it is important to that the ‘Maths Buddies’ are held to a level of accountability and confidentiality tantamount to any other staff member at MMU. Within the institution, sharing of practice and findings will be done via the ‘MMU Good Practice Exchange’: the project findings written up to enable reflective practice of others, while raising awareness across the institution and increasing knowledge of our student support provision. Externally, findings will be shared via sigma as well as potentially hosting a conference, inviting others to share also. Funding will enable the employment of 3 ‘Maths Buddies’ to work across the Autumn term (12 weeks of ‘contact’ time). This enables 1 hour support per teaching week, per buddy, totalling 72 hours of support provided (J4S payment of £10.42 per hour including holiday pay). The remainder will be used to reimburse candidates for training, and allow for payment to those service users who partake in the focus groups.
For more information about the project, please contact email@example.com
Student-Staff Co-Creation of Virtual Environments for Simulated Field Trips
Dr David Trudgeon – University of Exeter
The Covid-19 pandemic has greatly limited prospects for students to partake in physical site visits and field trips that have previously been integral to many Higher Education courses. This has highlighted pre-existing areas of inequality in the ability to benefit from site visits in person and afforded the opportunity to develop immersive virtual environments as a viable alternative. Such resources promise to provide long-term value beyond Covid-19, enhancing equality and inclusivity by ensuring that those unable to participate in physical field trips can benefit from the experience.
This project aims to investigate and assess a collaborative approach between staff and students in developing virtual field trip environments. An interactive map of renewable energy installations across Devon and Cornwall including free roaming three-dimensional environments for selected sites is to be used as an example, but the approach is expected to be of merit in other disciplines and subject areas. Students will be encouraged to research renewable energy installations close to their location and visit sites individually or in Covid-secure groups, providing videos, images, interviews with site operators and other resources for incorporation into the virtual environment.
Through student collaboration and consultation, guidelines and best practices for the development of similar tools are to be identified and communicated. The final product will be made available to the wider community as an educational tool through MOOC’s or public domain websites, with the aim of engaging external partners including Devon and Cornwall Councils, local primary, secondary and further education institutions and renewable energy companies.
Field trips and site visits are generally considered to be an integral component of undergraduate education in many disciplines and are often reported to be one of the most engaging and effective learning platforms, particularly in the development of essential practical skills . The prevention or limitation of opportunities for physical site visits by the Covid-19 pandemic has compounded the necessity of providing alternative methods of delivering the field trip experience to students, and has also highlighted pre-existing inequalities in the ability to benefit from this. It is essential that the learning experiences previously achieved through traditional fieldwork be afforded to all in an equitable and inclusive manner.
The value of digital resources and virtual environments as supplementary or introductory tools to support fieldwork has been studied , and the successful use of such tools as viable alternatives to in person field trips has been reported [3,4]. One of the main advantages of virtual fieldwork is that it permits equal access to all, regardless of geographical restrictions (e.g. for those studying remotely) or physical constraints (e.g. visiting inaccessible locations or for those with limited physical capacity). Thus, the development of effective alternatives to traditional fieldwork has long-term benefits beyond the Covid-19 pandemic, by ensuring equitable accessibility to learning opportunities.
This project aims to develop and assess the efficacy and viability of virtual field trip experiences, using renewable energy installations across Devon and Cornwall as an example. While the majority of previous reports employ a ‘unidirectional’ method for the development of such resources [2–4] (i.e., development by staff and educators for subsequent consumption by students), this project proposes a student-staff co-creational or ‘bidirectional’ approach, engaging students as partners to undertake independent research and, where possible, site visits. Resources and information gathered by students is then to be incorporated into the virtual field trip experience alongside inputs from staff. In this way, the development of autonomous research skills will be facilitated, and all stakeholders will be able to benefit from the experiences and knowledge of others. It is expected that the resultant virtual environment will also be of value to external collaborators as an educational tool, such as local primary, secondary and further education institutions and renewable energy companies.
The efficacy of the virtual environments and resources developed as part of the project is to be assessed through student feedback and focus group sessions. Advantages and disadvantages will be identified and discussed, with best practices and opportunities established. These will potentially be applicable to the development of similar virtual environments across a wide range of disciplines and subject matter.
Tools and Methodology
The project comprises of two phases. Firstly, the development of the virtual field trip environment, and secondly, the subsequent assessment of its effectiveness and viability as an alternative to traditional fieldwork. The virtual environment is to be comprised of an interactive map of renewable energy installations in Devon and Cornwall, with site information including technical details, images and videos provided by students and staff attached to each site. This is to be created using Google Earth, ArcGIS Earth and H5P ‘hotspot image’ tools.
Detailed three-dimensional free-roaming virtual environments of two to three selected sites are then to be developed using InVEnTA and ArcGIS Earth software. These will incorporate more in-depth information including videos and images taken on site, interviews with site operators, technical data on the renewable energy technologies present and discussion of environmental factors. This is to be obtained through student research and site visits, in addition to pre-existing resources available from staff and previous field trip activities. Due to the large and ever-increasing number of renewable energy sites in the region, continued development of site-specific three-dimensional virtual environments will continue beyond the end of the project to encompass ever more sites.
Student collaboration throughout the development stages will inform best practice and guidelines for creating similar virtual environments. Student feedback on the final product is to be collated through focus groups and surveys and will be utilised to assess efficacy as a learning tool and viability as an alternative to in person field trips.
Dissemination of Project Outcomes
The project aims to produce training materials for students and staff to utilise the resource once the research project has finished. This will allow the map to be developed further and provide a tool for similar projects within different locations and disciplines.
Interim and final reports will be completed to be made available through the ALDinHE website, with results planned for publication in the Journal of Learning Development in Higher Education. In addition, outcomes are to be communicated through presentations as part of the LD@3 programme and/or suitable ALDinHE conference. The final product is also to be made available to a wider audience through a MOOC or website.
The Research Team
The project will be carried out primarily by a team of three Digital Learning Developers within the University of Exeter’s College of Engineering, Mathematics and Physical Sciences. The core team members are David Trudgeon, Eira James and Josh Oldridge. The team has come together over their joint interest in virtual fieldwork as a tool for promoting inclusivity and broader interest in pedagogic techniques. The team consists of recent University of Exeter graduates in the disciplines of renewable energy, mathematics, English and geology, offering a student perspective and broad interdisciplinary experience. The project lead also has recent experience in conducting research and communicating findings through journal publications and conference presentations.
The core team will be supported by current academics in the University of Exeter’s College of Engineering, Mathematics and Physical Sciences, including Dr Helen Smith, Director of Education in Renewable Energy, and Prof Barrie Cooper, Director of Digitally Enhanced Learning.
- O. Çalişkan, Virtual field trips in education of earth and environmental sciences, Procedia – Soc. Behav. Sci. 15 (2011) 3239–3243. https://doi.org/10.1016/j.sbspro.2011.04.278.
- M. Seifan, D. Dada, A. Berenjian, The effect of virtual field trip as an introductory tool for an engineering real field trip, Educ. Chem. Eng. 27 (2019) 6–11. https://doi.org/10.1016/j.ece.2018.11.005.
- C.Y. Chang, M.C. Lin, C.H. Hsiao, 3D compound virtual field trip system and its comparisons with an actual field trip, Proc. – 2009 9th IEEE Int. Conf. Adv. Learn. Technol. ICALT 2009. (2009) 6–7. https://doi.org/10.1109/ICALT.2009.117.
- A.R. Jacobson, R. Militello, P.C. Baveye, Development of computer-assisted virtual field trips to support multidisciplinary learning, Comput. Educ. 52 (2009) 571–580. https://doi.org/10.1016/j.compedu.2008.11.007
For more information about the project, please contact firstname.lastname@example.org
Screencasts: understanding their effectiveness from a student’s perspective
Dr Avril Buchanan – Manchester Metropolitan University
The importance of successful transition into Higher Education (HE) has been well documented (Thomas, 2012; HEA, 2016). In response to the circumstances of 2020, Manchester Metropolitan University’s Learner Development Team brought forward proposed induction plans to better support entrance into studying at university level. This included providing live online workshops prior to the commencement of the academic year, as well as producing screen-casts accessible at any point of the student lifecycle. This content was designed to demystify HE: helping students recognize their transferable strengths, whilst increasing awareness of the required step-up in study and establishing a sense of belonging.
There is a need to evaluate the screencasts and accompanying material to understand if they are perceived as beneficial by students, and therefore ensure they are fit for purpose for ongoing transition support in coming years. This project will complement the completed evaluation of the live online workshops, and thus assist in providing a holistic understanding of student transition experience. Celebrating the diversity of our students, necessitates inclusion of student representation from all five faculties within the focus groups to share their perception of the transition support, and identify any omissions in content.
The timing of this evaluation means students will have studied for, and received feedback on, summative assessments, so they will have an increased awareness of the expectation of learning in HE. Their reflections and commentary will allow student-led refinements to our provision, which is crucial to enhance the transition success for the incoming students of 21-22 and beyond.
The importance of successful transition into Higher Education (HE) has been well documented (What Works?). Furthermore, the HEA (2016) identified that transition is more than simply the movement from one educational setting to another, but is a complex process that encompasses processes of development, and identity shifts that are inherently linked to relationships between individuals and their context. Transition, therefore, also incorporates those entering HE and those moving between levels of study within their course.
Manchester Metropolitan University has approximately 38,000 registered students. Analysis into the demographic of our student population shows that around 12% within the undergraduate population are classified as mature learners, 10% declare a registered disability on entry, 37% are BAME entrants, 54.5% are first generation and 37% enter with a vocational qualification. This snapshot demonstrates the sheer diversity of the student groups at Manchester Met and the subsequent need to support those who may have no prior knowledge of HE, or who come from vocational backgrounds, so no student feels under prepared or at a disadvantage. Consequently, it underscores the importance of supporting them into the HE setting by creating a sense of belonging through highlighting shared experiences, as well as beginning to promote a re-align their self-identities to incorporate being a HE student.
In response to this, the Learner Development team had been investigating ways of maximizing the use of time between confirmation of place and commencement of study to help with this holistic transition. In response to the circumstances of 2020, plans were brought forward to better support entrance into studying at university level acknowledging the gaps and difficulties covid presented to the student experience. This included providing live online workshops prior to the commencement of the academic year, as well as producing screen-casts to accompany the sessions which are accessible both pre and post enrolment.
These sessions and resources were designed to demystify HE to help students recognize their transferable strengths, whilst increasing awareness of the required step-up in study and establishing a sense of belonging. They captured topics such as understanding the language used within the University and making the most of course resources, as well as sessions on what is meant by academic writing in this new setting, reading strategies, note-making and more. In total, a suite of 14 inclusive workshops and corresponding screencasts were produced. They focused on using shared experiences and unifying students by using Manchester’s history and experiences at the heart of examples, and ensuring representation of all potential student groups in images. We also had Peer Assisted Learning Leaders within the live sessions to provide authentic student voice. These online live workshops for incoming students received over 2,000 bookings, and the evaluation of these depicts them as providing an overwhelmingly positive experience to help with the transition and sense of preparedness for study.
In comparison, our screencasts and accompanying material are yet to be evaluated beyond recognizing they received over 1,500 views before the end of September. As such, this project will complement the completed evaluation of the live online workshops, and thus provide a holistic understanding of student transition experience from a Learner Development perspective. Moreover, having undertaken an overhaul of our online provision for students, understanding the pressures on student time and recognizing some students cannot access live sessions for various legitimate reasons, we will be able to apply the feedback to improve these provisions.
Throughout the academic year 20-21, we have seen increased numbers of students accessing our provision, and increased demand for bespoke embedded sessions within curriculums. Our screencasts would not be considered as a way for management to delete learning development units, but instead as a launchpad to help breakdown access barriers for those students who are considered hard to reach and the non-traditional student body, as they enable the student to view in their own space and time. Consequently, the use of screencasts is considered as integral to increasing accessibility to our provision.
The shift in learning to blended this year, has also changed the requests by academics for increased variety of provision including the development of bespoke screencasts to model flipped learning for any live sessions subsequently delivered. Currently, we use the same design model for both embedded and our central workshops, so learning from students about their experience and expectations of these will benefit our wider work too. Furthermore, our central screencasts, which will be the focus on this study, have been used with academic colleagues as activities within their courses and embedded into feedback on student assignments for further support.
The screencasts are all grounded on pedagogical approaches and invite the student to participate in active learning during the screencast rather than being a passive recipient. Moreover, they all signpost back to our central provision of support, and so part of the focus groups will consider the success of this to understand whether the screencasts are successful asynchronous resources, they encourage students to participate in provision going forward such online resources helps breach the negative connotations associated with Learner Development and encourages wider participation
Whilst ensuring we have as much representation from our different faculties as possible, all students will volunteer their time in exchange for a gift voucher at the end of the process. The students will be informed of their right to withdraw at any point, and that all comments will be anonymous. They will also be informed that their feedback will inform and shape future practice and be considered as a collaborator in this process.
Celebrating the diversity of our students, necessitates the need to have student representation from all five faculties to participate in focus groups and share their perception of the transition support, and identify any omissions in content.
Students will be asked to review the transition screencasts and participate in a semi-structured focus group to gather their opinions on the content. Content will be examined in relation to its inclusion and level, as well as relevancy to their experiences to-date and formatting considerations such as duration of screencast, style etc. Finally, we will also want to understand its success in signposting students to forms of continuous support, and normalizing this, within the University, including our own team. Using this feedback, the screencasts will be enhanced, new material will be produced as required, and students will be invited back to comment on the changes. Thus creating a dialogic feedback process and empowering the participating students to enact change.
The timing of these focus groups means students will have studied for, and received feedback on, summative assessments, so they will have an increased awareness of the expectation of learning in HE. Ultimately, their reflections and commentary will allow student-led refinements to our online provision, which is crucial to enhance the transition success for the incoming students of 21-22 and beyond.
Project outcomes, in the first instance, will provide enhanced and timely transition support for students starting at Manchester Metropolitan University by ensuring the content is accessible and meaningful for it to act as the first stepping stone to bridge the gap between prior educational experiences and higher education.
Student reflections on engagement with and design of screencasts will be shared within the Learner Development community of practice, thus encouraging a dialogue between our own experiences and those within other higher education settings.
Manchester Met will host a free online symposium to share findings and invite colleagues from other institutions to present on their own experiences of online transition support, including a focus on the sustainability of such initiatives.
HEA (2016) Student Transition in Higher Education: Concepts, Theories and Practices. [Online]. https://www.heacademy.ac.uk/system/files/downloads/student_transition_in_higher_education.pdf
Thomas, L. (2012) What Works? Student Retention and Success. [Online].
For more information about the project, please contact email@example.com
Understanding Arts-Based Methods for the Virtual World of Teaching
Dr Selen Kars-Unluoglu – University of the West of England
Arts-based methods which traditionally rely on engagement with material artefacts (e.g. LEGO® bricks, finger puppets, craft materials) have been on the rise in management learning and teaching. However, COVID-19 has challenged educators to adapt these methods to online teaching environments with a substantial impact on learning development and learner experiences.
This project, through collaborative and mixed methods research design, seeks to deepen our understanding of the pedagogy of arts-methods with an aim to explore the effective transferability to online teaching environments.
The research setting is a management education programme delivered in partnership with two HE institutions (in the UK and Turkey) that introduces learners to arts-based teaching methods and supporting pedagogies by getting learners to experiment with taught techniques to develop their own practice as management educators. The programme was disrupted by COVID-19 forcing educators improvise ways to teach arts-based methods virtually. With a commitment to scholarly approach to research teaching and learning development, this project will inquire into educator and learner experiences in this setting.
This will be done by organising focussed discussion meetings and a co-creation workshop to bring together educators and learners to encourage reflection on experiences and best practices translate arts-based methods to online environments. Combined with questionaries, and participant and non-participant observation of training sessions this project will provide rich insights into the future of arts-based methods for virtual world of learning development that is unresearched and that this project explores by capturing lived experiences of educators and learners.
Huizinga (1949) describes humans as play-species with their learning supported by elements of play. Whilst play is mostly unlearnt in adulthood, (re)introducing it in teaching can create a richer interaction with the subjects taught. The idea of ‘play’ in education is well-explored to explain the process through which a person (commonly a young child) learns to make sense of the world and to think more widely and completely (Vygostsky, 1980).
The role of play in the form of arts-based methods is on the rise in management teaching and learning (Taylor and Ladkin, 2009). These methods can enable learners “to apprehend the ‘essence’ of a concept or tacit knowledge, revealing depths and connections that more propositional and linear developmental orientations cannot” (Taylor and Ladkin, 2009: 56). Learners can use artefacts to indicate concepts, like building a LEGO® citadel to embody the bureaucratic control in organisations. This helps making abstract ideas become concrete, visual and therefore more understandable (Malafouris, 2004). Their real value, however, resides in their transformative power. The introduction of ‘play’ and ‘objects to play with’ in a classroom is unsettling for learners – a “disorientating dilemma” an antecedent for transformative learning (Taylor, 2008) encouraging the examination of taken-for-granted perspectives, and the change to the way in which we make meaning (Mezirow & Associates, 2000).
COVID-19 has disrupted HE by forcing institutions to move teaching online. The disruption is exacerbated for educators who engage with arts-based methods. This is because these methods traditionally rely heavily on engagement with material artefacts like LEGO® bricks (James, 2013), finger puppets (Kempster et al., 2015), craft materials to build masks (Taylor and Ladkin, 2009) to allow learners to move from thinging to thinking (Knappett & Malafouris, 2008). COVID-19 challenged educators to get learners thinging in online environments without the opportunity to pass on, share, co-engage with material artefacts in a physical setting. Educators are trying to quickly adapt to teaching online and understand best practices. Learners are developing opinions on what does and does not work based on their experiences.
According to experts, the disruption caused by COVID-19 is here to stay. This project aims to gather and share insights to support and improve arts-based management education in the (post)COVID-19 world.
The project researches these issues in the context of a management education programme designed and delivered by the University of West of England (UWE) faculty to a group of management educators in the Izmir University of Economics, Turkey (IUE). This programme, led by this project’s Research Lead who is an experienced facilitator in using arts-based methods on all academic levels, aimed to introduce learners to arts-based methods and supporting pedagogies in an experiential format by getting learners to experiment the methods to develop their practice as management educators.
The programme was disrupted by COVID-19 forcing the Research Lead and her team of tutors at UWE to adapt their teaching and improvise ways to teach arts-based methods virtually. With a commitment to scholarly approach to research teaching and learning development, this project will inquire in this context with an aim to:
- Deepen our understanding of the pedagogic approach of arts-based methods;
- Explore the transferability of these methods to online teaching environments;
- Understand the impact of the move to online environments on educators and learners.
Adopting a mixed methods approach, the research design includes four elements (observed training sessions; questionnaires; focussed discussion meetings; co-creation workshop) to capture educators’ and learners’ experiences, thoughts and feelings about the use of arts-based methods in online environments.
1 Observed training sessions:
The Research Lead and the Collaborator, who are both skilled qualitative researchers, will observe 12 training sessions delivered by UWE to IUE to capture insights into arts-based teaching in action. In three of these sessions they will be participant observers (as educators and as learners) engaging critically and reflexively in their own teaching and learning practices to gain deeper understandings into lived experiences. Working in partnership with the Collaborator in participant and non-participant observations will allow the Research Lead to make sense of HE learning inclusively – from educator and learner perspectives. Field notes will feed into analysis and the design of focused discussion meetings and the co-creation workshop.
An initial questionnaire will be administered to educators and learners who experienced arts-based methods in online environments. The aim is to establish key challenges and opportunities and collect short stories from learners capturing their experience. The stories will provide rich material for narrative analysis (Polkinghorne, 1995) and will set up common vocabulary to refer to during focussed discussion meetings and the co-creation workshop.
3 Focussed discussion meetings:
Focussed discussion meetings (Hennink, 2014), with educators (5 people) and a sample of learners (5 people) will be held after observed training sessions. They will provide perspectives into teaching competencies required to facilitate arts-based learning in online environments, and into learner experiences. An hourly-paid research assistant will support the learner discussion meetings to allow participants to express their lived experience in greater depth in their native language (i.e., Turkish). Research assistant support in this context is crucial for learners to better make sense of their learning experience. The Collaborator’s input to secure contribution from learners and to recruit research assistant is critical. The data will be analysed through thematic analysis (Saldaña, 2012).
4 Co-creation workshop:
The project will conclude with a co-creation workshop to reflect on experiences and best practices identified from the previous three data collection elements. Asset mapping (Alexiou et al, 2016) will be used to stimulate ideas and identify best practices for translating arts-based methods to online environments.
Upon project completion, new insights will be gained into the future of arts-based methods for virtual world of learning development. These insights will be translated into new teaching practices and adopted by the project team and their institutions in the spirit of on-going learning and commitment to professional development. Journal articles and conference presentations will share project outputs with the HE community impacting and furthering the experiences of a wider community of learners.
This research has been approved by UWE Faculty of Business and Law Research Ethics Committee (Ref: FBL.21.01.015).
We subscribe to the principle of voluntary participation. Consequently;
• Participants will be provided with enough information (verbally and written) so that they understand our aim and scope and how we will use their data. This information will be free from complex terminology, to enable them to make an informed decision whether or not to participate. The appropriate mechanisms for documenting consent will include the completion and return of a consent form.
• The consent form will state that participants are free to withdraw from the research within a month from the collection of data, without prior notice and/or providing any reason. This will also be verbally expressed before each data collection activity.
• The research involves collection of personal data, for example, opinions, voice and video recordings. Appropriate sensitivity to such data is vital to maintain confidentiality and integrity of the people involved or related to the research.
• Since participants will share information about how they experience the teaching environment and their experiences which might involve frustrations and disappointments, they will be assured (verbally and written) that no information they disclose will be used against them, now or in the future.
• Participants’ identities will not be revealed in the dissemination by achieving pseudonymity and anonymity. The audio and video recordings will be transcribed shortly after the data is collected and stored using unique pseudonyms for each participant. Following pseudonymisation the original recordings will be destroyed. The audio and video recordings will not be used directly in any presentation.
• All data will be collected virtually and as such hard copies of data will not exist. Data will be stored on UWE OneDrive accessible only to the researchers.
Practice sharing and dissemination routes
• Dissemination through research process: The project brings together educators from two institutions and learners practicing management education in different institutions. Their interaction in the research process will deepen our, but also their, understanding of the research topic enhancing self-awareness.
• Dissemination through research outputs: Upon project completion, new insights will be gained into the future of arts-based methods for online learning. These will be translated into new teaching practices and adopted by the project team in the spirit of on-going commitment to professional development.
• Dissemination through curriculum development: Findings will inform learning and teaching practices at the research team’s own institutions on several undergraduate, postgraduate and vocational modules.
• International dissemination: The research team and participants are involved in international networks for management education providers. They will share outputs with these networks impacting and furthering experiences of a wider community of educators and learners.
• Dissemination within academe: Findings will be published as a JLDHE paper and disseminated widely through conference presentations (e.g. ALDinHE 2021, Chartered ABS Annual Conference, UWE Festival of Learning), webinars and podcasts (e.g. UWE Future Impact Podcast Series) and journal articles in HE and management learning journals to share outputs with the HE community.
• Dissemination beyond academe: The research team and participants are heavily involved in executive education programmes targeting management practitioners. The application of outputs in these programmes has the potential to inform executives’ people/ team/ organisational development practices, as most of the teaching methods can be adapted to be used for team away days, ideation sessions, planning meetings etc.
Alexiou, K., Agusita, E., Alevizou, G., Chapain, C., Zamenopoulos, T. and Turner, J. (2016) Asset Mapping and Civic Creativity. In: Hargreaves, I. and Hartley, J., eds. (2016) The Creative Citizen Unbound: How Social Media and DIY Culture Contribute to Democracy, Communities and the Creative Economy. Bristol: Policy Press, pp. 181-204.
Saldaña, J (2012) The Coding Manual for Qualitative Researchers. London: SAGE. Hennink, M.M. (2014) Focus group discussions, Oxford: Oxford University Press.
Huizinga, J. (1949). Homo Ludens: Study of the Play-Element in Culture, London: Routledge & Kegan Paul.
James, A. R. (2013). Lego Serious Play: a three-dimensional approach to learning development. Journal of Learning Development in Higher Education, 6.
Kempster, S. and Turner, A. and Heneberry, P. and Stead, V. and Elliott, C. (2015) The “finger puppets”: examining the use of artifacts to create liminal moments in management education. Journal of Management Education, 39 (3). pp. 433-438.
Knappett, C., Malafouris, L. (Eds.). (2008). Material agency: Towards a non-anthropocentric approach. New York, NY: Springer.
Malafouris, L. (2004). The cognitive basis of material engagement: Where brain, body and culture conflate. In E. DeMarrais, C. Gosden, & C. Renfrew (Eds.), Rethinking materiality: The engagement of mind with the material world (pp. 53–62). Cambridge: McDonald Institute for Archaeological Research.
Mezirow & Associates. (2000). Learning as transformation: Critical perspectives on a theory in progress. San Francisco, CA.: Jossey-Bass.
Polkinghorne, D. E. (1995). Narrative configuration in qualitative analysis. Qualitative Studies in Education, 8, pp. 5–23.
For more information about the project, please contact firstname.lastname@example.org
Using student engagement data to evaluate online activities and resources
William Foreman – University of Exeter
The project will investigate which digital learning tools students are more likely to engage with, how students are engaging with this content, and the reasons students are interacting with such tools beyond the content type being used. This will include breaking down our findings by different student groups, such as by subject, and considering the impact of different teaching practice. We will analyse our data to determine what changes may be needed to improve engagement with digital learning tools. This can be used as a core tenet of the design or evaluation of new tools being developed or considered for use by universities.
The project will produce a method for performing this type of evaluation. We will work with relevant module leaders to implement this method, which will include surveying of, and interviews with, students. This methodology will be published, allowing the evaluation to be replicated by other departments or higher education institutions who may be using different tools and methods.
The project will directly impact students by providing academics, at our university and across the wider higher education and academic development community, with insight into what drives student engagement in a digital setting. This can be used to inform how digital learning is incorporated into teaching in the future as teaching increasingly moves towards a flipped classroom approach. As Digital Learning Developers, we are well placed to promote the inclusion of digital teaching methods into university practice and would benefit from being able to make data-backed recommendations.
The UK is experiencing a second wave of COVID-19 infections, forcing educational establishments to restructure their operations around social distancing measures. At the University of Exeter, one of the most significant adaptations to the pandemic has been to pivot educational offerings from in-person lecture-based teaching to a “blended” learning model where students engage with a combination of online and face-to-face activities and resources. This large-scale implementation of online activities and resources provides a unique opportunity to investigate student interaction with them. This will allow us to draw conclusions on which practices are most effective. Furthermore, the findings of this project will support practitioners in other Higher Education Institutions (HEIs) to make informed decisions when using a blended learning approach. Looking to the wider literature, there’s evidence1that a blended learning approach may improve attainment and retention rates of students. It is therefore imperative that the adjustments made for this period of crisis be studied in detail, as it has the potential to inform decision-making around the future of Higher Education.
Each taught module at the University of Exeter has a corresponding webpage powered by the Virtual Learning Environment (VLE) tool Moodle containing asynchronous lectures, activities, and resources. Whilst determining student engagement with traditional lectures was straightforward, based on attendance and interactions, much of this engagement feedback is not immediately available to the lecturer when using a blended approach. While previous studies into student engagement with VLEs have determined links between engagement and staff contact2, attainment3, and generalised best practice4, they have not identified specific online learning tools with which students engage most. Investigation of these tools will allow HEIs to maintain excellent teaching quality and high student satisfaction. The aim of this project is therefore to investigate how different activities and resources on the VLE are engaged with, and how much these affect the overall engagement of students with a module.
The project will aim to answer:
1. Which digital learning tools are students more likely to engage with?
2. How are students engaging with these tools, and do separate groupings of students engage with these tools in distinct ways?
3. What factors affect student engagement with a piece of digital content, considering both within the digital content and external factors?
We will work with the Data Governance and Ethics team to get full ethical approval for all collection and use of student data.
Aim 1: The digital learning tools hosted on, or linked to from, all Engineering, Mathematics and Physical Sciences VLE pages will be investigated. From the beginning of the project, we will collaborate with the University’s Technology Enhanced Learning Team who will enable us to implement data collection tool plugins into the VLE. In parallel to this, data will also be ‘web scraped’ from the VLE using Python’s ‘beautifulsoup’ package. This dataset will consist of around 3100 students’ interactions across around 500 VLE pages. The complete dataset will show multiple facets of student engagement: how many students interact with the tools, how frequently each student interacts with each tool, as well as the rate of completion when applicable. The data set is expected to be constructed by the end of the January.
Once the data from the VLE has been collected, we will survey students to better understand how well they feel they engage with the tools.
Aim 2: Where applicable, the data gathered from the VLE will provide us with detailed statistics on student interactions with different resources and activities. Furthermore, logs of how each student has clicked and moved around the tool will be collected.
We will survey students to identify how different groupings of students view and interact with a variety of VLE tools. Our aim is to survey 250 students. These also present an opportunity to control for various extraneous factors, such as working habits and students’ feelings on their overall university experience. These surveys will be promoted to students in late February. To access further background information about students, we will work with the Business Intelligence team. We will do this so that the analytics we receive are separate from personal student details and to ensure our work is GDPR compliant.
Aim 3: The collected data will be analysed using a variety of computing tools, most notably R. R is reliable and provides packages specifically made for statistical analyses of large datasets. This data analysis will aim to supply evidence of the relative merits of certain digital tools and their impact on student engagement. This analysis will take place throughout February.
We will construct interview questions, informed by our data analysis, which will examine student feeling of engagement from various tools and the factors that influenced their choice in using the tool. We will interview 15 students. These interviews will take place in mid-March.
Comparing the findings from our different approaches should lead to the development of a more wholistic view of engagement, synthesising qualitative and quantitative approaches. This analysis will take place in late March. The findings will also be compared to existing literature in this field, allowing us to better understand their impact within the wider context of pedagogy.
We will produce a report for publication in The Journal for Learning Development in Higher Education. This will include a reproducible methodology for other research groups and higher education providers to follow. We will also present our findings at the next ALDinHE conference and apply to present at an LD@3 session. This will be adapted into two workshops to advise academics on how to incorporate tools which are successful at engaging students. We will also visit one local school and one other regional HEI to showcase our project to teaching staff.
Through our roles as Digital Learning Developers, we will provide ongoing support to academics trying to incorporate our findings as they develop their modules for next year.
We are looking to explore the relationships between learning design, pedagogy, digital tools and student engagement in a blended or online setting. The direct impact of our project is to assist Learning Developers and academic staff to make informed decisions on blended or online learning, what tools best support these, and therefore how to design better learning experiences.
We will create a cross-discipline focus group of academics prior to the data collection. From this we will seek to understand the pedagogy used within their modules and identify how digital tools are being used to implement effective learning and teaching. The focus group will allow us to investigate which different pedagogical purposes different digital tools are being used for.
It is important to involve the academics in every step of this project to ensure we have their pedagogical thoughts, experience and questions intertwined into this project. The findings from our analysis will be shared with an existing pedagogy research group so we can gain greater insight into the pedagogical implications of our findings. After our analysis, we will interview individual academics whose activities show significantly different levels of engagement from the average. We will aim to understand which pedagogies and learning development skills are being utilised to cause this. We will ask questions designed to identify the different styles of engagement of students.
We are looking to identify combinations of digital tools and learning design which lead to a greater number of students participating and an increase in depth of engagement. We will be using our interactions with academics to determine which activities are designed to create deeper engagement. Factors contributing to this may include challenge; student behaviour, such as rewinding or re-watching a video; and if the activity is core to the module or an extension.
1López-Pérez, Pérez-López, and Rodríguez-Ariza (2011), Blended learning in higher education: Students’ perceptions and their relation to outcomes, https://desarrollodocente.uc.cl/wp-content/uploads/2020/03/1-s2.0-S0360131510003088-main.pdf
2 Dixson (2010), Creating effective student engagement in online courses: What do students find engaging?, https://eric.ed.gov/?id=EJ890707
3 Bergdahl, Nouri and Fors (2019), Disengagement, engagement and digital skills in technology-enhanced learning, https://link.springer.com/article/10.1007/s10639-019-09998-w
4 Dale and Lane (2007), A Wolf in Sheep’s Clothing? An Analysis of Student Engagement with Virtual Learning Environments,
For more information about the project, please contact email@example.com
Reading in the digital age: a resource for students
Helen Hargreaves – Lancaster University
Our initial project (funded by ALDinHE in 2019) explored students’ perceptions and practices about reading academic texts electronically, to find out about how they navigate the challenges associated with this format and the reading strategies they employ. Our aims were (1) to consider how students’ approaches to reading digital texts compared with those discussed in study guides and (2) to draw conclusions about how our findings might inform our work as learning developers, in our teaching and conversations with students on this topic.
Data was collected via six focus groups with a total of 20 undergraduate students in their second and final year from a range of academic disciplines. Topics discussed included: reading preferences; the joys and frustrations of reading texts digitally; reading and note-taking strategies; and support with academic reading. Students’ reflections on their approaches and attitudes towards digital reading have provided us with insights that have implications for different groups: publishers, academic staff, authors of study guides, learning developers, and of course students themselves. In extending the project, we want to use these insights to inform the development of a resource to form the basis of discussions with new students about academic reading, as well as serving as a stand-alone resource. We would produce an interactive resource (using either Xerte or Articulate), with the help of a digital intern. The resource would encourage students to take a reflective approach about choices related to text format; provide activities for exploring diverse types of digital text; and look at approaches, tools, and techniques for reading and note-taking in the digital age.
Our initial project explored students’ perceptions and practices about reading academic texts electronically, allowing for insights into how they navigate challenges and the reading strategies they employ. Despite challenges due to coronavirus, we carried out focus groups online with 20 students. Students were towards the end of their second or final year of an undergraduate degree and from across the university. The students, many of whom had recently finished dissertations, gave rich and insightful reflections of strategies they had developed over two/three years of university study. These insights have implications for different groups: publishers, academic staff, authors of study guides, learning developers, and of course students themselves (Lea and Jones, 2011). In extending the project, we want to focus on the final two – drawing on what we learnt from our research to develop a resource that can be used by learning developers to engage students with talking about their reading, and that can be used as a stand-alone resource for students.
Preliminary analysis of our focus groups shows that students have a nuanced appreciation of the advantages and disadvantages of electronic and print formats and have developed strategies to read effectively across a variety of digital formats and devices and in different physical locations. These strategies include utilising digital tools, including searching within documents to find relevant information, using digital highlighters and making digital notes whilst reading. However, students also showed awareness of the affordances of reading printed texts and reported that reading in print leads to fewer distractions, better recall and a lower likelihood of headaches and eye strain. Interestingly, some students explained they use physical and digital tools and texts simultaneously to maximize engagement. As one student explained, even when reading in print “I can’t really read if I don’t have internet access… because I constantly need to Google when I was reading anything”.
In our original application we proposed to disseminate our findings to the Learning Development community via a conference paper and journal article, which we are currently on track to do. However, we always hoped this research would also inform the creation of resources that students can use to develop effective strategies for reading electronic academic texts. We feel that the disruption of our original data collection plan due to COVID-19 created an opportunity to create these resources.
The resource would primarily be targeted at students at the start of their studies, although we expect it to have relevance for UG students moving from first year to second, where often there is a step-up in type and amount of reading. The resource will cover three main areas: (1) Reading for your studies: digital, print or both? (2) Types of digital texts (3) Reading and note-taking in the digital age. It would be accessible both as a comprehensive online interactive resource for students (using Xerte), and as a series of individual resources (handouts, slides, video-clips), that can be drawn on by learning developers when engaging students on the topic of academic reading in workshops, for example. We would employ a digital intern to help develop these resources and would make them available for the wider learning development community through submitting them to the Learnhigher resource page. The focus and content of this resource is also supported by the work of Mizrachi et al (2018). In the remainder of this proposal, we will outline the three aspects of reading we intend the resource to cover.
Reading for your studies: digital, print or both?
In this section, we would encourage students to consider potential advantages and disadvantages of the two formats. The overall aim would be to help students plan for their reading, considering if, in what situations, and how much of their reading they might do using print/digital formats. Activities would ask students to reflect on their reading preferences and experiences so far, and their expectations of reading at university – the purpose, amount, depth. The resource would then critically explore factors that influence choice of format, including the trade-off between practical reasons and quality of reading experience. This trade-off came up frequently in the focus groups: print reading was often associated with better concentration and engagement (see also Delgado et al. 2018; Mangen et al. 2013), but digital texts were used more frequently, largely due to accessibility, cost, and environmental concerns.
Types of digital text
In this section, we would focus on the variety of digital text-types that students are likely to encounter. Our focus groups show that reading experience varies depending on the format of the digital text. PDFs, for example, presented different challenges and affordances to reading an e-book online. This led us to conclude that it is possible to view electronic texts on a scale of ‘digital-ness’, with some formats mirroring more closely the experience of print reading. The aim of this section would be to help students explore and develop familiarity with the different types – including layout, index, tools for annotation, practicalities of access. We would ask students to select texts from their reading lists, and provide activities that explore format, and encourage navigation of the different types. We would encourage reflection on how they might approach reading the various formats. We would also consult with our faculty librarian colleagues, asking for insights as to the functions of the types of e-book readers etc. subscribed to by university libraries.
Reading and note-taking in the digital age
This section would focus on reading and note-taking strategies. In addition to considering general approaches to engaging with academic texts (e.g., being clear about reading purpose; using clues to get an overview of a text; choosing appropriate reading styles; asking questions to gain deeper understanding/develop criticality), this section would also look at the impact of text format on these strategies. We would introduce tools and techniques mentioned in the focus groups related to digital reading, and introduce tasks to practise reading and note-taking in the ways suggested. We would then encourage critical reflection on these approaches, so that students are not only aware of the potential benefits, but also mindful of how to mitigate any downsides. Some examples of digital-specific approaches included using the search function to find key terms, using split-screen to compare texts/to take notes electronically, and having tool tabs open to help with reading (e.g., subject-specific dictionaries). Finally, we would look at how different formats might be used to complement each other, for example reading in one format, note-taking in the other; or doing a survey of digital texts to decide which ones to print and read in more depth.
Whilst we are still in the early stages of planning this resource, we feel there is a gap for learning development materials/self-study resources into the area of academic reading, in which text format takes a more central role.
Delgado P., Vargas C., Ackerman R. & Salmerón L. (2018) Don’t throw away your printed books: a meta-analysis on the effects of reading media on reading comprehension. Educational Research Review, 25, 23-38 https://doi.org/10.1016/j.edurev.2018.09.003
Lea, M.R. and Jones, S. (2011) Digital literacies in higher education: exploring textual and technological practice. Studies in Higher Education, 36 (4) 377-393 (390-391).
Mangen, Walgermo, & Brønnick. (2013). Reading linear texts on paper versus computer screen: Effects on reading comprehension. International Journal of Educational Research, 58(C), 61-68.
Mizrachi D., Salaz A.M, Kurbanoglu S., & Boustany J., on behalf of the ARFIS Research Group (2018) Academic reading format preferences and behaviors among university students worldwide: a comparative survey analysis. PLoS ONE 13(5): e0197444. (p.4)
For more information about the project, please contact firstname.lastname@example.org